This Harley Davidson project took a lot of hours, maybe 20 to create, mostly on the engine part in the middle because of all those hoses and small parts.
A lot of different techniques where used, from CV Curve tool to Extruding.
When the model was finished, I created some basic shaders and rendered it with Mentalray, I thought this machine must be standing in an Arizona liked scene, so I exported it as an .obj from Maya and imported it into Vue Xstream when the fun part began.
Within Vue Xstream I added an High-field Terrain and painted it with Arizona rocks and placed some Cactus and stone pebbles, and rendered the scene with a Arizona sky and direct Sun light on top of it.
Autodesk Maya, Mentalray, Vue Xstream.
Used Autodesk Maya Techniques:
Vertex, Face and Edge mode modeling, extruding, edgeloops, CV curve tool, mirror geometry, smooth mesh.
Mentalray, spot light.
Used Vue Xstream Techniques:
High-field Terrain, added cactus and stone pebbles.
Render with Arizona sky and direct Sun light.