Creating interior projects are always great, the most challenging part is to create is as realistic as possible.
The 3D models in the scene are created in about 2 hours with Autodesk Maya, so far so good. But to create all the materials and textures….. It took a bit more!!
This is because you have to tweak all the texture parameters and scale it right, for example the wooden floor and desk.
When I’ve done adding all the material shaders to the right 3D model, you have to light up your scene, now this is an interior scene so I created an Area Light and the light will fall into the windows from outside.
After tweak with the settings from Mentalray I render the scene.
Autodesk Maya, Mentalray.
Used Autodesk Maya Techniques:
Vertex, Face and Edge mode modeling, extruding, edgeloops, CV curve tool, mirror geometry, smooth mesh, booleans.
Mentalray, Area Light