This is my first project done with ZBrush, this is Menmnor a mythologic warrior from the ancient Greek.
It took 10 hours to create this base mesh from Zspheres with all kinds of tools, such as the Clay brush.

Now that I have this, I can use it as a base mesh for other character projects.

I created the stone base mesh with Autodesk Maya.

Used Software
Autodesk Maya, ZBrush, Mentalray

Used Autodesk Maya Techniques:
Vertex, Face and Edge mode modeling, extruding, edgeloops, CV curve tool, mirror geometry, smooth mesh.

Used Renderer:
Mentalray, spot light.

Used ZBrush Techniques:
ZSpheres, clay brush, transpose and some other brushes