Harley Davidson Sportster

This is my first 3D model project I ever done with Autodesk Maya, building a Harley Davidson Sportster.
A great project to start with, because you have to do a lot of different techniques.

Off course it took lots of hours to finish the model because it was all new to me, maybe it took around 20 hours to finish!!

When I finished the model I made a UV map for the gastank and placed a Harley Logo on both sides of the gastank, created some other shaders within the Hypershade and rendered it with V-Ray with a spot light on it.

Used Software
Autodesk Maya, V-Ray, Photoshop

Used Autodesk Maya Techniques:
Vertex, Face and Edge mode modeling, extruding, edgeloops, CV curve tool, mirror geometry, smooth mesh. UV Mapping Texturing.

Used Renderer:
V-Ray, spot light